Game Warden - NVA - Air Charge

 

Overview

Attack as many flags as we can.
Wide deployment of SA7's at every ammo crate.
MI8 stays behind SA7 defence line and defends east flags.

Player ID

Weapon

Roll

1

N/A

MI8 pilot, go centre and gaurd flags. Dont attack gunship unless you need too.

2

SA7

Defend main base. Put TNT on MI8 pad too.

3

SA7

Take jeep to east vilage, TNT flag & get on ammo crate.

4

MORTER

Take jeep to east vilage, set morter to middle island. Defend.

5

MORTER

Spawn copter lift to east island, set morter to west island flag. Defend.

6

SA7

Spawn copter lift to east island, TNT flag & get in watch tower. Defend.

7

SA7

Spawn copter (pilot) lift to west island. Get on ammo crate. Defend.

8

AK47

Spawn copter (pilot) lift to west island. Defend.

9

AK47

Spawn copter (pilot) lift to west island. Defend.

10

SA7

Get in APC & go centre of map. Shoot things Watch for NVA main base attackers.

 

In pictures + notes - Step 1

Image
MI-8 tries to draw Gunship over the SA7 line. To get the first kill. Stay high.
Move for huey slick if its a easy shot.
APC driver please use the gun if theres no easy shot.

Keep Spawn copter airborne until we know where they are commiting forward not diverting to NVA main.

In pictures + notes - Step 2

Image

Push the line forward a little

General notes


MI8 needs to Kill our APC if we loose the player assigned to it.
Player 4 can make a jeep run forward to kill and steel the MUTT which may be possitioned on the hill east of the US main.
I think there are some good morter spots for flag defence + MUTT killing which may be worth learning.

The US APC from the west vilage would be good to steel for SA7 ammo.